I've been messing about with the open source, cross platform ARToolKit. This uses your webcam to detect the relative position of a special pattern that you print out. I've also just stumbled on this face detection API that does a similar thing, but without the need for a special pattern (other than your face). The second video on this page suggests an interesting creative possibility. The API is a low level C library, so it would probably be fairly easy to integrate it into a hack of the Second Life client. The idea is that you would be able to tilt your head to see round objects slightly. This would be a massive help when building things in world, as you would get a much better sense of the relative position of objects in the 3D space.
Wednesday, 20 August 2008
Augmental reality
I've been messing about with the open source, cross platform ARToolKit. This uses your webcam to detect the relative position of a special pattern that you print out. I've also just stumbled on this face detection API that does a similar thing, but without the need for a special pattern (other than your face). The second video on this page suggests an interesting creative possibility. The API is a low level C library, so it would probably be fairly easy to integrate it into a hack of the Second Life client. The idea is that you would be able to tilt your head to see round objects slightly. This would be a massive help when building things in world, as you would get a much better sense of the relative position of objects in the 3D space.
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